I think the generator is ready to be posted online...or at least will be soon, but until then, I've got a bunch of pictures to share of noise I generated, both height maps and normal maps, as well as the settings that produced them. I hope you enjoy them, because it's amazing how varied they are when you consider the simple way in which they're created. Plenty of possibilities for texture, and I have a feeling I've barely scratched the surface.
There should be more to come later on about my adventures with using Perlin Noise for textures, as well as a new technique I'm developing called "Wind Mapping" for some really neat ocean effects, but until that time, here are those pics I promised. Enjoy!
